1
The first object i discovered was a pair of tweeting sneakers, that while you walk tweet your every step. The sneakers were developed by Ricardo Nascimento and Tiago Martins. They were making a statement about tweeting and the amount of useless coordinates people give at all times. While the user is walking literally every step is documented as a tap, or symbol, which introduces a neat idea of privacy and perhaps laziness because anyone can see that you havn't left or walked around for long periods of time.
http://www.fashioningtech.com/profiles/blogs/microblogging-sneakers-tweet
2
The second object is a fashion coat, which incorporates LED's. I was interested and intrigued by this piece because the piece is extremely wearable and i would see myself wearing this coat on a daily basis, compared to some other software fashions. The designer Wendy Legro, was playing with the way the light excentuated the shape of the coat and its various folds which i thought to be very beautiful and elegant. Before seeing this piece i never though of electronic fashion to be elegant.
http://www.fashioningtech.com/profiles/blogs/lit-in-between-the-folds
3
This piece incorporates many aspects and materials. It is an interactive piece in which the viewer when standing in front of it can see his/her own reflection. The piece is made up of 830 square pieces of wood, 830 servo motors, control electronics,video camera, computer and wood frame. The wood pieces flip to different shades to create mirror image of the viewer in front of them. The wood pieces change shades due to shadows cast by a light on the top of it, these shadows make a series of different colours. Each of these wooden squares is connected to its own tiny servomotor which is then linked to all the other pieces through a souped-up macintosh. The small camera that is placed in the center of the piece transfers the camera image to the wooden blocks and the separate servo motors for the different wooden cubes. The artist is exploring the line between digital and and natural using completely new computer technology and organic material (the pine wood). The viewer becomes the art depending on what they place in front of the camera. Daniel Rozin also included music to enhance the experience, the music is played on low volume but creates a serene environment around the piece.The sound of the wood squares while they move is also an interesting element, because the viewers movements also changes the sound from silence to a bustling array of clacking blocks. In the piece Daniel Rozin uses two sense components of sight and sound, depending on what they decided to do in front of the piece either standing still in front of it, or moving franticly.
http://www.smoothware.com/danny/woodenmirror.htm
4
The next piece is a door which unlocks using a watch and a code which is a series of taps. To unlock the door, you just tap in your favorite hymn or song and the door automatically unlocks. I find this a neat idea because i often loose my keys but if they are my watch then i'm not likely to loose them.
http://www.youtube.com/watch?v=yqMbdQptdfw&feature=player_embedded
5
The last piece is a pair of interactive capes that produce sound loops when worn. Recording the movements of the wearer it created different levels of sound. The first cape is patch worked representing different cultures and when flapped with strong waving motion the music changes. The second cape is linked to the future, it is filled with tiny mirrors to aesthically show the future and is also installed with a microphone that records sound bits every 15 seconds. These pieces are done by the artist Ricardo Nascimento and Jader Scalzaretto who were inspired by The piece is inspired by “ParangolĂ©” from the brazilian artist HĂ©lio Oiticica and aims to recreate the artwork using technology as a new poetic layer.
http://www.fashioningtech.com/profiles/blogs/interactive-sonic-capes
Sunday, January 24, 2010
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment